LOA: Killing Floor Weapons

Main Assets
The KF Weapons where created on June 15th 2011, and completed on june 18th 2011.

After a variety of bugs found and testing done in single player it was eventually finished 3 days prior to zoeys estimate, Allowing Multiplayer beta testing to begin early.

The Killing Floor Weapons started out as a side project between Zoey Artyom and Game Zombie in an effort to create the weapons.

After a certain amount of time, Zoey turned it into her main intrest for a Big Main project, Focusing all of her attention to it.

Features
All of the weapons from killing floor Excluding the welder.

Weapon Control in the style of ironsights.

A shop to buy things from, including the injection and a kevlar vest along with all of the weapons for sale.

A weight system.

1 Weapon Per Type system, where you can only carry 1 primary, 1 secondary, 1 melee and 1 special weapon.

Weapon slow down system where the bigger the weapon you have currently equipped, the slower the player will move.

Dynamic flashlights on the 9mm, Dual 9mm and shotgun.

An exact replica of killing floors fast grenade mechanic.

Fun Facts
The KF Weapons project was done in 2 ways, Coding and compiling models which was done by Zoey Artyom, and Model, Material extraction which was done by Game Zombie.

After 2 days of the KF Weapons project nearing its completion, Dylan (Marlwolf) took over for Game Zombie, and ripped the rest of the materials and models for the final stretch of the project.

Zoey created the Toasty Addon during the creation of this addon.